12/27/2023 0 Comments Children of morta linda![]() She’s the most delicate and charming thing in all the lands of Morta when she plays her violin, but can become a lethal beauty the instant a possessed creature approaches her and she pulls out the strings of her bow.” “As the creative type of the family, she’s an expert in music and handles her bow very artistically. In fact, if you play your cards right, those animals can even join your dungeon-crawling party as a companion (anyone know if direwolves are any good at roguelikes?)Īmir admits that each member of the Dead Mage team harbors a favorite Bergson, his being the passionate named daughter Linda. As a tribe dedicated to nature, the family cherishes their relationship with the animals of Morta. Together, the Bergsons’ skills span across a wide scope of badassry, from martial arts, to magic, to weapon-making. “Family is everything to them, which means they’re serious about tradition and inherited culture.”Įach family member possesses their own set of abilities and specialties. “They stand for many principles, living a very simple and highly emotional life,” Amir says. While this fantastical world shares many qualities with our own, the people of Morta foster their own unique history, culture, and mythology. The Bergsons’ skills span across a wide scope of badassry. The Bergsons (reminiscent of certain Starks from GoT) fight off evil by coming together as a family and being one with nature. When the danger befalls Mount Morta, the symbol and source of life for surrounding villages, the ancient guardian family sworn to protect the mountain must root out the disturbance. While the lands of Morta are usually a calm and peaceful place, one fateful event plunges them into a hostile darkness filled with corrupted creatures. As you hack n’ slash across the procedurally generated dungeon levels, unique opportunities arise that allow the player to explore aspects of Morta’s mythology, culture, and history at greater length. Which is why Children of Morta aims for a mixed model approach, with one overarching primary storyline that merges with FTL-inspired “procedural narrative events” that randomly come up throughout your journey. Amir says that while all the team members love roguelikes as well as story-driven campaigns for their respective strengths, “Most roguelikes lack the feeling of a connected narrative, while most linear campaign games lack the never ending excitement and surprise of roguelikes.” They’ve recently launched a Kickstarter, so we asked Dead Mage studio’s team coach, Amir Fassihi, to give us more insight into the game’s development.Īside from luscious aesthetics, Children of Morta also promises to finally bring narrative to the roguelike. In October Children of Morta released a trailer that looked like a blend of Dutch impressionist painting and metal dark-fantasy pixel art.
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